The game was made for the Melon Game Jam 6 hosted by the Cupertino Game Dev Club in 3 days, with the theme "Compound."

Summary:

You are a robot tasked with disposing of defective bots. When you take one of the rogue bots down you get their weapon. The theme is Compound and what's the best form of Compound? Compound Interest.  Your money is your score to be successful you will need to balance buying upgrades with building interest in the bank. 

Contributors:

VoicelessWrath did the all programing : https://voicelesswrath.itch.io/

__Drew did Pixel Art and Ui: https://worstdrew.itch.io/

robinjames did the music: https://robinjamesmusic.itch.io/

door-cork did Illustrations and Character Design

Assets Used:

Herald's Bitmap Fonts and Kenney 1-Bit Input Prompts Pixel 16x were also used.

Comments

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Nice but hard xD